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Rum Rebellion

Rum Rebellion

In-Store Pickup Only
Out of stock.
  • Description
    Rum Rebellion - A Colonial AdventurePlayers move around the board and up the three levels - Convicts transported to Australia, Merchants and Rum Corps members in good standing - to reach the top and be declared Acting Governor or the Colony.There are three levels to the game:Convict Level - Goal is to get a minimum of 6 barrels of rum to purchase a Ticket of Leave and move up to the next level. Player must serve a non-parole period of one full rotation around the board. Along the way he's paid in rum barrels for Good Deeds or by stealing them by committing various crimes. Get caught and risk being sent to gaol.Ticket of Leave Level- Once six barrels have been saved, and the full rotation of the board has been achieved, Convicts can purchase a Ticket of Leave card giving that player one of six occupations. Players move around the Ticket of Leave level. Players now endeavor to collect 15 barrels of rum.Rum Corps Level- Once 15 barrels have been saved, the player moves up to the Rum Corps level, exchanges his convict playing piece for a Rum Corps playing piece and move around the board attempting to win or purchase Vote Cards. (players still collect rum barrels from those players still in the Ticket of Leave level).Vote cards may be purchased outright with barrels of rum.Once 55 votes have been collected, the player attempts a Coup and takes a Win/Lose card.Lose: player loses all 55 of his vote cards Win: player is declared Acting Governor and wins the game. - BoardGameGeek
  • Details
    Ages: 10 and up
    Designer: (Uncredited)
    Players: 2 to 6
    PrimaryName: Rum Rebellion
    Product Title: Rum Rebellion
    Publisher: John Sands Pty Ltd
    Time: 60 minutes
    Year: 0
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On Sale Now!
On Sale Now!
On Sale Now!